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Killer Instinct - Jago
Information
Family: Jacob (father)
Orchid (half-sister)
Shadow Jago (alternate self when possessed by Omen)

Age:

22 (KI 1 and 2) 30 (KI 3)

Height:

5'10" / 178 cm

Weight:

205 lbs

Alignment:

Lawful Good

Stage:

Tiger Shrine (KI)
Bridge (KI2)
Tiger's Lair (KI 2013)

Allies:

Orchid (Arcade Mode rival)
Kim Wu
Maya
TJ Combo
Chief Thunder
Tusk
Aganos
Glacius

Enemies:

Gargos
Omen
Shadow Jago
Ultratech
Eyedol
Sabrewulf
Sadira
Kan-Ra
Mira

Appears in:

Killer Instinct
Killer Instinct 2
Killer Instinct (2013)

Voiced by:

Kevin Bayliss (KI & KI2)
Mike Willette (KI 2013)

I'm afraid your path ends here.

— Jago

Jago is a mysterious warrior monk from a remote region of Tibet and one of the main protagonists of the Killer Instinct series. Guided by the powerful Tiger Spirit to seek his destiny, he has been lead to the Killer Instinct tournament to destroy the evil within.

BiographyEdit

Appearance Edit

In the first Killer Instinct and 2/Gold, Jago wears a torn blue bodysuit with a red sash and strap for the sheathe of his sword, while also wearing blue gloves with red lines, also slightly torn, and black boots with red strings on them. He wears a blue headband and facial mask to hide his identity, and his long hair falls over part of his face. His weapon of choice is a jagged katana that glows brightly during combos.

Jago's appearance drastically changes in Killer Instinct 2013, having done away with his old bodysuit and other clothes and said to have fashioned his new look from the very temple he lives in. He is now shirtless, exposing the intricate tiger tattoo covering his left arm and upper torso, wears new armguards and belt, a new sash, blue pants, tiger mouth shaped shinguards and new blue sandals. His outfit is very humble and ramshackle, being composed of the curtains, ropes, floor tiles, and centerpieces that make up his lair. Instead of a cloth mask, he now wears a plated metal mask that covers his entire head save for his windswept hair. He has replaced his katana with a curved Tibetan machete called a kora.

Jago's Retro Costume mirrors his KI/KI2 appearance, but with additional tiger tattoo that he has from his default costume.

Personality Edit

A warrior monk betrayed by his order and haunted by demons, Jago struggles to find peace in a world on the brink of chaos.

— Jago's story mode description

Jago is a warrior-monk whose goal is to seek out other fighters and fulfill his destiny by entering the Killer Instinct tournament and destroying Ultratech. He is a quiet and stern man who, due to having spent much time in isolation, isn’t very friendly or open to quaint pleasures of the world. While most combatants fight for such things like fortune, glory, or revenge, Jago seeks the fight to gain enlightenment, both physically and spiritually. He has a hard and stoic demeanor, but knows that he must fight for the sake of all and will readily accept any help he can get from others. He has struggled much with the temptations of Gargos, and if he gives in to these urges he will become Shadow Jago again. His relationship with his sister, Orchid, often helps him push the darkness away, and the two have a close bond because of it.

Abilities Edit

Jago fights using mostly kung fu moves, although he does resort to some more brutish untrained blows, especially when wielding his signature katana/kora. He can also channel the power of the Tiger Spirit to charge his attacks with golden light and unleash the powerful Endokuken fireball - when the Tiger Spirit's true identity is revealed, he begins to draw upon his own human energy from his soul instead.

Killer Instinct Edit

Story Edit

Jago is a mysterious warrior monk from a remote region of Tibet. Guided by the powerful Tiger Spirit to seek his destiny, he has been lead to the Killer Instinct tournament to destroy the evil within.

Extended Story Edit

Found abandoned as a baby at a Himalayan monastery and taken in by the Monks of the Tiger, Jago showed great promise from the start and, under the tutelage of the ancient Abbot, has swiftly become one of the Order's star pupils. During meditation he is visited by the very Tiger spirit his Order serves, which grants him great powers and Chooses him to battle the sinister evil of Ultratech. At first the power threatens to overwhelm Jago's sanity, but he soon masters it and becomes the finest warrior the Order has yet fathered. The ever-present uncertainty as to his origins, however, still troubles him.

Stage: Tiger Shrine

Moveset Edit

Special Attacks:

  • Endokuken
  • Yellow Endokuken
  • Tiger Fury
  • Sliding Tiger Fury
  • Laser Sword
  • Wind Kick
  • Fast Wind Kick
  • Combo Breaker

Shadow Moves:

  • Red Endokuken
  • Shadow Wind Kick

In-Combo Finishers:

  • Ultimate Sword Stab
  • Ultra Combo

Finishers

  • No Mercy- Sword Stab
  • No Mercy- Falling Car
  • Humiliation

Ending Edit

Jago returns victorious to his shrine for communion with the Tiger spirit. By defeating the evil that existed at Ultratech, Jago is brought one step closer towards total enlightenment. Granted new powers for his loyal service, Jago strives for self improvement. He must now seek out a greater challenge and fulfill his destiny.

Killer Instinct 2 Edit

StoryEdit

After destroying Fulgore, a furious Jago is betrayed by his one time master the tiger spirit. The disguised demon lord used him to escape from the void, and now Jago swears vengeance.

Extended Story Edit

Jago's upbringing at the hands of the warrior Monks of the Tiger taught him to cherish the concepts of honour, justice and loyalty, and it is this ingrained nobility of the soul that makes the Tiger Spirit's treachery a particularly bitter pill to swallow. When his erstwhile mentor is exposed as the Warlord Gargos following the destruction of Eyedol and the 2000-year timeshift, an agonized Jago vows to destroy the fiend who has manipulated his destiny and betrayed his Order.

Stage: Bridge

MovesetEdit

  • Laser Blade: Quarter Forward, Down, Quarter Back, Medium Punch, Fierce Punch [Great Opener]
  • Windkick: Quarter Forward, Down, Quarter Back, Any Kick [Great Opener]
  • Ninja Slide: Quarter Back, Down, Quarter Forward, Any Kick [Great Opener]
  • Endokuken: Down, Quarter Forward, Forward, Any Punch
  • Fake Endokuken: Down, Quarter Forward, Forward, Quick Kick
  • Red Endokuken: Hold Fierce Punch And Press Down, Quarter Forward, Forward, Then Release Fierce Punch
  • Air Double: Quarter Forward, Down Quarter Back, Any Kick
  • Throw: Forward, Fierce Punch
  • Reverse Thrown: Back, Fierce Punch [In An Opponent's Throw]
  • Tiger Fury: Forward, Down, Quarter Forward, Any Punch
  • Parry Move: Back, Hold Quick Punch
  • Pressure Move: Forward, Fierce Kick

Special Moves

  • Combo Breaker: Forward, Down, Quarter Forward, Any Punch And Any Kick
  • Ultra Combo Breaker: Down, Quarter Back, Back, Quarter Back, Down, Quarter Forward, Forward, *Fierce Punch [Requires 6 Super Bar Blocks]
  • Mini-Ultra Combo: Quarter Back, Down, Quarter Forward, Quick Kick
  • Ultra Combo: Quarter Back, Down, Quarter Back, Quick Kick
  • Ultimate Combo: Forward, Down, Quarter Forward, Fierce Kick
  • 0-Combo Ultimate: Forward, Quarter Forward, Down, Quarter Back, Back, Forward, Medium Punch

Super Moves

  • Super Ninja Slide: Quarter Back, Down, Quarter Forward, Back, Fierce Kick [Requires 3 Super Bar Blocks]
  • Super Windkick: Quarter Forward, Down, Quarter Back, Forward, Medium Kick [Requires 3 Super Bar Blcoks]
  • Shadow Move: Quarter Forward, Down, Quarter Back, Forward, Medium Kick [Requires 3 Super Bar Blocks]
  • Super Endokuken: Forward, Quarter Forward, Down, Quarter Back, Back, Quick Punch [Requires 4 Super Bar Blocks]
  • Super Tiger Fury: Down, Quarter Back, Back, Quarter Back, Down, Quarter Forward, Forward, Fierce Punch [Requires 6 Super Bar Blocks]

End Specials

  • End Special 1: Quarter Forward, Down, Quarter Back, Any Kick, Fierce Kick
  • End Special 2: Quarter Forward, Down, Quarter Back, Medium Punch, Fierce Punch, Fierce Punch
  • End Special 3: Forward, Down, Quarter Forward, Any Punch, Fierce Punch
  • End Special 4: Down, Quarter Forward, Forward, Any Punch, Fierce Punch
  • End Special 5: Forward, Down, Quarter Forward, Medium Punch [After First 4 Enders]

Endings Edit

Kill Fulgore Don't Kill Orchid Edit

Jago's task is complete he has risen to the heights of which only a grand master can attain. Jago's victory is doubly complete with the total destruction of his nemesis Fulgore. And in the events that follow, Jago finds out he has a lost elder sister - Orchid. United at last they form a deadly fighting team. Fulgore is dead but the new team of Jago and Orchid must face a familiar enemy. Ultratech is rebuilt. The fight is not yet over...

Kill Fulgore and Orchid Edit

Jago's task is complete he has risen to the heights of which only a grand master can attain. Jago's victory is doubly complete with the total destruction of his nemesis Fulgore. But his victory seems hollow searching for his soul and using power of meditation he senses he has lost something unknown. Although Fulgore was destroyed in the conflict. Enough remained of Ultratech and it was rebuilt. Jago must continue his quest...

Don't Kill Fulgore or Orchid Edit

Jago's task is complete he has risen to the heights of which only a grand master can attain. After all the battles, Jago senses Fulgore has survived. Wary of the danger the cyborg presents he knows he must watch his back. The attack is quick to arrive, but the mysterious Orchid comes to Jago's aid once again. Unable to withstand both of them Fulgore is destroyed. Fulgore is dead but the new team of Jago and Orchid must face a familiar enemy. Ultratech is rebuilt. The fight is not yet over...

Kill Orchid, Don't Kill Fulgore Edit

Jago's task is complete he has risen to the heights of which only a grand master can attain. After all the battles, Jago senses Fulgore has survived. Wary of danger the cyborg presents he knows he must watch his back. But mere vigilance is not enough against the lethal Fulgore. Taking full advantage of Jagos weakness the cyborg finally gets its revenge. With no one left to stop him, Fulgore rebuilds Ultratech in the past. History is rewritten to a world totally ruled by the corporation.

Killer Instinct (2013) Edit

Story Edit

After a lifetime devoted to purity and discipline, Jago is tortured by the knowledge that the last vestiges of the evil Tiger Spirit, Gargos, remain within him. He sets forth to discover an opponent strong enough to purge Gargos’ corruption in the crucible of combat.

Extended Story Edit

The Secrets of the Tiger:

Main article: The Secrets of the Tiger

Moveset Edit

Instinct Mode - Tiger's Focus: Jago can fire two Endokukens during this time and each that hit will allow Jago to recover life. He also gains frame advantage on all of his moves.

Combo Trait - Around the World: Can follow up a double with a double of the immediate lower strength (Heavy to Medium to Light back to Heavy etc.) Following a patch modification, Jago will now earn a small portion of Instinct Meter every time he completes an Around the World cycle.

Command Attacks Edit

  • Double Roundhouse: (Forward + Heavy Kick) Jago does two roundhouse kicks.
  • Neck Cutter: (Back + Heavy Punch) Jago does an overhead sword slash. Must be blocked high.
  • Throw:

Special Moves Edit

  • Wind Kick: (QCB + Kick) Jago does flying roundhouse that low crushes.
  • Laser Blade: (QCB + Punch) Jago does an upward slash with his sword. Does two with a Fierce Punch.
  • Endokuken: (QCF + Punch) Jago throws a fireball. He can also fire two during Instinct Mode.
  • Tiger Fury: (DP + Punch) Jago does a rising uppercut which has startup invincibility.

Shadow Moves Edit

  • Shadow Wind Kick: (QCB + Two Kicks) Jago does a flying roundhouse that low crushes and goes through projectiles.
  • Shadow Laser Blade: (QCB + Two Punches) Jago does five upward slashes with his sword.
  • Shadow Endokuken: (QCF + Two Punches) Jago throws a multi-hit fireball.
  • Shadow Tiger Fury: (DP + Two Punches) Jago does a strong rising uppercut which has startup invincibility.

Combo Openers Edit

  • Wind Kick: (QCB + Kick) Jago does flying roundhouse that low crushes.
  • Shadow Wind Kick: (QCB + Two Kicks) Jago does a flying roundhouse that low crushes and goes through projectiles.
  • Laser Blade: (QCB + Punch) Jago does an upward slash with his sword. Does two with a Fierce Punch.
  • Shadow Laser Blade: (QCB + Two Punches) Jago does five upward slashes with his sword.

Combo Linkers Edit

  • Laser Blade: (QCB + (Hold) Light or Medium Punch) Jago does a series of upward slashes with his sword.
  • Shadow Laser Blade: (QCB + Two Punches) Jago does five upward slashes with his sword.
  • Wind Kick: (QCB + (Hold) Light or Medium Kick) Jago does a series of flying roundhouse kicks.
  • Shadow Wind Kick: (QCB + Two Kicks) Jago does a series of five flying roundhouse kicks.

Combo Enders Edit

  • Wind Kick: (QCB + Heavy Kick) (Wall Splat Ender) Jago does a series of kicks that thows his opponent back and can wallbounce.
  • Laser Blade: (QCB + Heavy Punch) (Launcher Ender) Jago does a strong upward slash that pops his opponent in the air.
  • Endokuken: (QCF + Punch) (Battery Ender) Jago kicks his opponent up and then pelts him with fireballs and recovering meter.
  • Shadow Endokuken: (QCF + Two Punches) Jago hrows a multi-hitting fireball.
  • Tiger Fury: (DP + Punch) (Damage Ender) Jago does a really powerful rising uppercut.
  • Shadow Tiger Fury: (DP + Two Punches) (Shadow Damage Ender) Jago does a strong rising uppercut.

Ultra Combo Hits: 32 Hits

Stage Edit

Main article: Tiger's Lair

Similar to both the Tiger Shrine (KI) and Bridge (KI2))

During an Ultra Combo, the lair will collapse, and the rope that holds the bell in place collapse, causing the bell to crash onto the bridge which leads the entrance to the lair.

Trivia: During the slow music due to characters not moving, the samples from his classic theme, "Do It Now" will play.

Endings Edit

Spare Orchid, ULTRA Fulgore:

Having defeated the strongest of his opponents, Jago failed to purge Gargos' corruptive force. Waging a constant internal battle, he resolves to return of the abandoned Tiger Temple to wrestle through his crisis of faith, and pursue his destiny to become the Master of the Tiger Spirit.

ULTRA Orchid, Spare Fulgore:

Distraught of having to end his sister's self-destructive crusade of vengeance, Jago's will momentarily falters. Gargos' corruption strengthens, crushing the monk's iron discipline. Jago is consumed by flames of hatred, and is reborn as a weapon of chaos.

ULTRA Both Orchid and Fulgore:

His battle at an end, Jago feels the demons within begin to subside. His glimpse of peace is short lived, as the memory of his lost sister burns like an ember. Tortured by the unending spiritual battle he wages, Jago enters self-imposed exile in the abandoned Tiger Temple.

Signature Moves Edit

  • Wind Kick: Jago hops forward with his leg extended and crushes low attacks. The Shadow form goes through projectiles.
  • Endokuken: Jago fires a fireball out of his hand.
  • Tiger Fury: Jago performs a Shoryuken-style uppercut with start-up invincibility frames.
  • Laser Blade: Jago swings his blade upward.
  • Ninja Slide: A KI2-exclusive move where Jago slides towards his opponent. This move is later used by Shadow Jago and Omen in KI(2013).

Trivia Edit

  • Some of Jago's moves are similar to Street Fighter's Ryu (and other Shoto characters).
  • In the original universe, his design was based off a ninja despite his status as Tibetan monk, but then in the 2013 rebooted universe, his design was remade into a true Tibetan monk.
  • He may received a Shadow Skin in patch 3.5 despite Shadow Jago appears separate in roster.

Gallery Edit

Killer Instinct Edit

Killer Instinct 2 Edit

Killer Instinct (2013) Edit

Promotional/Concept Artworks Edit

In-game Edit

Killer Instinct Franchise
Games Killer Instinct · Killer Instinct 2 (Gold) · Killer Instinct (2013)
Characters Jago · TJ Combo · Spinal · Thunder · Glacius · Fulgore · Cinder · Sabrewulf · Orchid · Riptor · Eyedol · Tusk · Kim Wu · Maya · Gargos · Sadira · Shadow Jago · Kan-Ra · Omen · Aganos · Hisako · ARIA · Mira
Minor Characters Eagle · The Chairman · Ryat Adams · Babylonian King · The Master · Yeouiju
Guest Characters Rash · Arbiter · General RAAM
Organizations Ultratech · Red Eyes of Rylai · Disavowed · Night Guard · The Coven · The Alliance
Soundtracks Killer Cuts · Killer Instinct Gold Cuts · Killer Instinct: Season One Soundtrack + Original Arcade Soundtrack · Killer Instinct (Original Game Soundtrack), Season 2 · Killer Instinct Season 3: Original Soundtrack
Literature KI Nintendo Power · KI #1 · KI #2 · KI #3 · KI Special #1 · KI Special #2 · KI Special #3
Extended Stories The Secrets of the Tiger · The Lycanthrope's Tale · The Ice-man Cometh · Murder of Crows · The Widow's Bite · The Firecat's Summoning · The Quest of the Searing Skull · Fulgore Mark 03 Field Manual-L · Glory Days · Temperance and Vengeance · Death is no Obstacle · You and Your Riptor Unit · The Herald of Gargos · Peacemaker · The Everlasting Child · The Third Degree · Evolve or Die
Killer Instinct Novella The Road to Ravensburg · The Watchman Awakes · Dragon's Choice · Conflux · ARIA for Noömorph · Shadows at Dawn
Gameplay Combo Breaker & Counter Breaker · Ultra Combo · No Mercy · Combo System · Instinct Mode · Shadow Meter · Shadow Moves · Shadow Counter · Knockdown Value · Lock out · Frame Data · Character Accessories · Arcade Mode · Rivals Mode · Shadow Lords Mode
Stages

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